Beyondless
- Beyondless is a Metroidvania game. You will play as 4 characters who are in a single event. You get to play each one through different time periods. When you are able to complete the mission, the whole story can be linked.
HOW TO PLAY
Keyboard
- w a s d : Movement
- h or spacebar : Jump
- j k l : weapon no.1, no.2, no.3
- p : pause menu
Joystick
- D-pad : Movement
- button A : Jump
- button X,B,Y : weapon no.1, no.2, no.3
- start button : Pause menu
How to upgrade your equipment
Use diamonds to upgrade.
We can collect diamonds from the scene (5 by one) or from enemies (1 by one) or you can take various equipment to recycle. (pressing right) The number of diamonds depends on the level of the equipment.
The amount of diamonds required depends on the level.
upgrade your device by selecting it and pressing UP.
in level 0->1 requires 1 diamond, level 1->2 requires 2, after level 10 it consumes no more than 10.
Auto-upgrade is to upgrade an item when diamonds are collected. but it will keep upgrading until you don't have enough diamonds. (not recommended)
Symptoms in the game
- Bleeding: Health is gradually decreasing while.
- Poison: Like bleeding, but lasts longer
- Weakness: Decreases attack power.
- Slow: Slower attack.
- Blind: Make the screen dark. The enemy will attack randomly.
version 1.0.5
- fix a story bug.
- fix level design bug
- add effect in Heaven rod.
- rebalance.
version 1.0.6
- fix bug about step floor
- auto-upgrade system
- The weapon obtained from the enemy will receive the actual level.
newest version 1.0.7
- fix some bug
- add blood effect censor (leftmost icon)
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Browny Application |
Genre | Platformer |
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Comments
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Hello bastation,
I could not complete your game due to a bug that locked me in the spy's cage.
Overall a solid game. I did like the weapons with different passive properties and character customizer.
I guess it doesn't show a dialog, right? When we play again, he was stuck in a cage, right?
If yes, I will fix this bug very soon.
Yep that is exactly what happened. Dialogue/cuteness and cutscenes are hard to code and easy to mess up.